The character set editor supports editing a set of up to 256 characters. Both single color and multi color are supported. Characters can be
directly modified, flipped horizontally and vertically as well as copied and pasted to/from the clipboard.
Copy to Clipboard
The selected character is written to the clipboard as 8x8 sized 8 bit indexed files where the first 16 colors are set in the palette.
Paste from Clipboard
A character is pasted from the clipboard, the image is expected to be 8 bit index and have a size of 8x8 pixel.
Pasting an image also will try to map to the currently set multi color colors. If the pasted image does not meet the expectations (eg. too many colors) the
paste will be skipped.
Big Paste
Like wise any images from the clipboard are expected to be 8 bit index and have a size of a multiple of 8 horizontally and 8 vertically.
Pasting an image also will try to map to the currently set multi color colors. If the pasted image does not meet the expectations (eg. too many colors) the
paste will be skipped.
On the project pane several import/export functions are available.
Export to file
Exports all 256 characters to a binary file.
Export to data
Exports the binary data of all 256 characters to text. The fields Prefix with and wrap are used to build the resulting text.
Export to image
Exports all characters ordered in a 16x16 grid as an PNG image.
Import from file
Imports characters from a binary file.
Default Uppercase
Sets the default ROM uppercase characters.
Default Lowercase
Sets the default ROM uppercase characters.
Import from image
Imports characters from an image. The image file is expected to to be 8 bit index and have a size of a multiple of 8 horizontally and 8 vertically.
Categories can be used to order characters. Categories have no actual function in the editor beside helping in managing characters.