The Media Tool is a command line tool to handle several media project and raw formats.
The Media Tool is entirely controlled by arguments passed to it:
mediatool.exe [-spriteproject <sprite project file>]
[-sprites <raw/binary sprite file>]
[-charsetproject <charset project file>]
[-chars <raw/binary charset file>]
[-type <export format>]
[-export <file name>]
[-offset <first unit to affect, default 0>]
[-count <count of units to affect, default all>]
Opens a raw/binary file for its operations.
Sprite data is expected to be 63 bytes of sprite data plus one filler byte.
Opens a raw/binary file for its operations.
Charset data is expected to be a multiple of 8 bytes per character.
The supported export type depends on the file used to fetch data from. These types are currently supported:
Import Type
|
Export Type
|
exports
|
-SPRITEPROJECT
-SPRITES
|
SPRITES
|
A number of sprites, 64 bytes each
|
-CHARSETPROJECT
-CHARS
|
CHARS
|
A number of characters, 8 bytes each
|
Offset of first unit to export. Defaults to zero.
Number of units to export. Defaults to all.