Character Screen Editor - Editor Pane

The character screen editor supports editing a 40x25 screen of characters. Both single color and multi color are supported.





Editing Screen
Left click uses the current selected tool with the current char and current color, right click fetches the character/color under the mouse.


Apply Size
Resizes the screen to fit the new size.


Single Character
Left click sets a single character.


Rectangle
Pushing left click starts a rectangle, move around until the size is fine and release to finally draw the rectangle.


Filled Rectangle
Pushing left click starts a rectangle, move around until the size is fine and release to finally draw the filled rectangle.


Fill
Left click flood fills the character below the cursor with the current char/color.


Selection
Pushing left click starts a selection, move around until the size is fine and release to finalise the selection.

Ctrl-C will copy the selection to the clipboard

Ctrl-V will paste the selection as floating, move the cursor to place the selection. Pressing Escape aborts the placing.


Character Screen Editor - Project Pane

On the project pane several import/export functions are available.





Export to Basic
Exports the current screen to Basic code displaying the screen.


Export as assembly source data
Exports the chosen data to assembly !byte statements. The fields Prefix with and wrap are used to build the resulting text.


Export as binary file
Exports the chosen data to a binary file.


Import file
Tries to import a character screen and color from a binary file. If the file length is greater or equal 1000 bytes, the first 1000 bytes are imported as the screen codes. If the file length is greater or equal 2000 bytes, the second 1000 bytes are imported as the screen colors.

Import charset
Opens a .chr file to use as current character sheet.