mediatool.exe [-spriteproject <sprite project file>] [-sprites <raw/binary sprite file>] [-charsetproject <charset project file>] [-chars <raw/binary charset file>] [-charscreen <charscreen project file>] [-graphicscreen <graphicscreen project file>] [-binary <binaryfile>] [-type <export format>] [-export <file name>] [-area <x,y,width,height>] [-offset <first unit to affect, default 0>] [-count <count of units to affect, default all>]-area is only applicable for charscreen
Import Type | Export Type | exports |
---|---|---|
-SPRITEPROJECT -SPRITES |
SPRITES | A number of sprites, 64 bytes each |
-CHARSETPROJECT -CHARS |
CHARS | A number of characters, 8 bytes each |
-CHARSCREEN | CHARS | A number of characters, 1 byte each |
-CHARSCREEN | COLORS | A number of colors, 1 byte each |
-CHARSCREEN | CHARSCOLORS | A number of chars, followed by number of colors, 2 bytes each |
-GRAPHICSCREEN | MULTICOLORBITMAPCOLORSSCREEN | A number of 8x8 blocks, first multicolor bitmap, followed by color and screen data |
-GRAPHICSCREEN | MULTICOLORBITMAPSCREENCOLORS | A number of 8x8 blocks, first multicolor bitmap, followed by screen and color data |
-GRAPHICSCREEN | MULTICOLORBITMAPCOLORS | A number of 8x8 blocks, first multicolor bitmap, followed by color data |
-GRAPHICSCREEN | MULTICOLORBITMAPSCREEN | A number of 8x8 blocks, first multicolor bitmap, followed by screen data |
-GRAPHICSCREEN | MULTICOLORBITMAP | A number of 8x8 blocks, first multicolor bitmap |
-GRAPHICSCREEN | HIRESBITMAPCOLORSSCREEN | A number of 8x8 blocks, first hires bitmap, followed by color and screen data |
-GRAPHICSCREEN | HIRESBITMAPSCREENCOLORS | A number of 8x8 blocks, first hires bitmap, followed by screen and color data |
-GRAPHICSCREEN | HIRESBITMAPCOLORS | A number of 8x8 blocks, first hires bitmap, followed by color data |
-GRAPHICSCREEN | HIRESBITMAPSCREEN | A number of 8x8 blocks, first hires bitmap, followed by screen data |
-GRAPHICSCREEN | HIRESBITMAP | A number of 8x8 blocks, first hires bitmap |